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![]() Parghit the Mighty. Following the example of Maggie/Margery, Parghit is an “alt-timeline” version of Pargi.Spriggans can no longer wield triple crossbows, and fustibali are 2-handed.Launcher damage scales with dex instead of str.Armour penalties apply to ranged weapon attack delay.the Hunter background no longer starts with a short sword and no longer has a throwing option.ranged weapons have had their stats adjusted downward.Along with this are changes and tweaks to bring balance in this new, free firing world: ![]() You read that correctly: player launchers now have unlimited ammo. Many thanks to the community contributors that keep crawl alive and healthy! Now let’s turn to the gameplay changes since 0.28. First off we have several new vaults by community contributors DreamDust, and spic圜ebolla, as well as tweaks, fixes, and text from Antern, chequers, CipHuk, Elliot Bernstein, Diego Essaya, Implojin, perryprog, and robertxgray. Meanwhile, trunk development has taken off as various members of the team and the community get to work on new exciting projects. The dust has settled from the 0.28 tournament, and a bug fix release for 0.28 will appear soon. ![]() Hello crawlers, and welcome to the first trunk update post of the 0.29 development cycle. The trunk updates gesture, and weapons take to the air! ![]()
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